:
Parent Term
Sibling Terms
- Affirmation
- Animals compared to objects
- Animals compared to people
- Ants
- Armor
- Arrow
- Bestial imagery
- Bird
- Bloom
- Breath
- Bride / Bridal
- Butterfly
- Calf rope
- Chains
- Chess
- Chess imagery stalemate
- Clay
- Clean flame
- Cloud
- Coal dust
- Coupled
- Creditor
- Death / Dead imagery
- Dehumanizing
- Desert island
- Disease
- Drained marsh
- Drama / Theatre imagery
- Electricity
- Embroidery
- Exoticism
- Expression
- Eyes
- Face
- Fertilise / Fertility imagery
- Fire
- Fish
- Flag
- Flood imagery
- Food and drink imagery
- Gambling imagery
- Ghost
- Glass
- Glove
- Gull
- Harvest
- Hunting metaphor / imagery
- Hyperbole
- Invisible wire
- Island of silence
- Jackal
- King and/or queen
- Locked
- Loom
- Mask
- Medical / Surgical
- Metaphor
- Metonym
- Military analogy
- Military terminology
- Mirage
- Mirror
- Monument
- Moth
- Musical imagery
- Native American
- Negation
- Old maid
- Oxymoron
- Paint
- Parrot
- Pathetic fallacy
- Pencil
- People compared to animals
- Periodical filth
- Photography
- Pilgrim
- Planets
- Planting
- Poisoned
- Puppy
- Rabbit
- Rain
- Rape
- Rats
- Replica
- Ripple
- Sacrifice
- Scarecrow
- Scientific
- Scratch
- Scythe
- Seed
- Shadow
- Sheep
- Shell
- Simile
- Simile-mask
- Skeleton
- Skull
- Slot machine
- Space program
- Stage manager
- Stencil
- Stone
- Swallows
- Swine
- Synesthesia
- Talisman
- Technological imagery
- Threads
- Thunderclap
- Tomb
- Tornado
- Toy bear / teddybear
- Toys
- Train / locomotive imagery
- Treadmill
- Vernacular
- Violent in figurative sense
- Voice
- Water
- Weaponry imagery
- Wild breath
- Woodpile
Tagged Events
Relationships: Romantic›Unrequited
Aesthetics: Allusion, Biblical›Solomon | Figures of Speech›Personification | Figures of Speech›Simile
Actions: Interaction, Social›Marketing
Cultural Issues: Progress›Ironies of
Aesthetics: Allusion, Historical›Napoleon | Figures of Speech›Personification | Narrative›Parentheses
Actions: Interaction, Social›Civic discussion
Cultural Issues: Government›As source of money
Aesthetics: Figures of Speech›Personification
Environment: Atmospheric›Dust | Olfactory›Old woman smell
Actions: Mental›Envisioning | Movement›Buggy
Aesthetics: Figures of Speech›Personification | Typography/Orthography›Italics
Environment: Atmospheric›Heat | Atmospheric›Thunder | Auditory›Quietness | Auditory›Silence | Domestic Space›Garden | Domestic Space›Gate | Domestic Space›Plantation house | Time of Day›Afternoon | Time of Day›Sunday
Actions: Domestic›Child care | Emotional›Fear | Mental›Remembering | Movement›Buggy | Movement›Carriage | Perceptual›Eavesdropping | Perceptual›Listening | Perceptual›Sensing the past | Verbal›Interruption | Verbal›Questioning
Cultural Issues: Alcohol | Class›Lower class / riff-raff / canaille | Health and Illness›Fever | Modernity›Changing customs | Religion›Sabbath | Slavery›Domestic labor
Themes and Motifs: Absence/Loss›Absence | Chaos/Order›Disorder | Memory›Sensory memory | Past›Past in present | Past›Past vs present | Psychological›Terror | Recurring Tropes›Door | Recurring Tropes›Paradox | Recurring Tropes›Threshold | Recurring Tropes›Triumph | Supernatural›Haunted house | Supernatural›Haunting | Supernatural›Place
Relationships: Familial›Father-daughter | Marital›Separated
Environment: Atmospheric›Stillness | Auditory›Silence | Domestic Space›Garden | Natural›Dirt / Earth | Place›Plantation
Actions: Mental›Envisioning | Mental›Imagining | Mental›Visualize | Perceptual›Listening | Perceptual›Looking | Perceptual›Seeing | Perceptual›Watching | Physical›Building | Physical›Clearing land | Physical›Dragging | Verbal›Storytelling
Cultural Issues: History›Plantation culture | Progress›Clearing the land | Progress›Frontier to civilization | Slavery›Imported | Slavery›Labor | Violence
Themes and Motifs: Chaos/Order›Creating order | Chaos/Order›Creation | Chaos/Order›Order | Naming›Place name | Objects›Cards | Objects›Table | Past›As explanatory | Past›Past in present | Recurring Tropes›Design
Aesthetics: Allusion, Biblical›Genesis | Allusion, Biblical›God / Jehovah | Allusion, Biblical›Old Testament | Description›Landscape | Figures of Speech›Metaphor | Figures of Speech›Personification | Figures of Speech›Simile | Language›Abundance or flow of words | Language›Grandiloquence | Style›Long sentence | Style›Neologism | Style›Numerous adjectives | Symbolism›Hamsa | Typography/Orthography›Italics
Actions: Interaction, Social›Shopping | Movement›Carriage
Cultural Issues: Class›Aristocratic posing
Themes and Motifs: Appearance›Complexion | Character›Regal | Recurring Tropes›Performance
Relationships: Familial›Sister-sister
Aesthetics: Allusion, Mythical›Fate | Allusion, Mythical›Shades | Figures of Speech›Personification
Environment: Atmospheric›Dust | Atmospheric›Gloom | Atmospheric›Heat | Atmospheric›Oppressive | Atmospheric›Stillness | Domestic Space›Architecture | Domestic Space›Dilapidation | Domestic Space›Hall | Domestic Space›House | Place›Houses | Time of Day›Afternoon | Time of Day›Noon | Time of Year›Fall | Time of Year›September | Weather›Heat
Actions: Emotional›Anticipation | Emotional›Waiting | Movement›Walking | Perceptual›Looking | Perceptual›Watching | Physical›Inaction / Not doing something | Physical›Obeying / obedience | Verbal›Invitation
Cultural Issues: Age›Generation gap | Age›Old age | Age›Youth vs age | Clothes›Dress | Clothes›Garment female | Clothes›Lace | Clothes›Mourning | Gender›Women
Themes and Motifs: Home›Home as prison | Home›Neglect | Objects›Windows | Recurring Tropes›Dark house | Recurring Tropes›Endurance | Recurring Tropes›Stillness | Time›Duration of time | Time›Long passage of time
Relationships: Hierarchical›Elder-younger | Intergenerational›Obligation
Environment: Atmospheric›Familiar | Atmospheric›Haunted | Auditory›Echoing
Actions: Mental›Misunderstanding | Mental›Remembering | Mental›Unaware | Perceptual›Hearing | Perceptual›Looking back
Cultural Issues: Cultural Identity›Lost Cause | Cultural Identity›Southern identity | Education›Informal | Group Mentality›Community collective | History›Civil War consequences | Region›Lost Cause | Region›The South | War›Defeat
Themes and Motifs: Character›Impotence | Community›Alienation | Determinism›Lack of choice | Futility›Inability | Memory›Collective memory | Memory›Haunted by past | Naming›Importance of naming | Past›Past in present | Recurring Tropes›Echo | Recurring Tropes›Paradox | Supernatural›Ghost | Time›Long passage of time
Environment: Atmospheric›Dereliction | Atmospheric›Sunlight | Natural›Trees | Time of Day›Evening
Aesthetics: Diction›Rural vernacular | Figures of Speech›Personification
Environment: Place›Office | Time of Day›Morning | Time of Year›Saturday
Cultural Issues: Entertainment›Baseball
Relationships: Hierarchical›Employer-employee
Aesthetics: Figures of Speech›Hyperbole | Figures of Speech›Personification | Narrative›Parentheses
Environment: Public›Town Square
Cultural Issues: Clothes›Apron | Clothes›Bathing suit | Clothes›Women | History›Civil War as point of reference | Politics›City government | Politics›Election | Sexuality›Attractiveness | War›Confederate Army
Relationships: Ancestral | Familial›Father-son | Social›Isolation
Aesthetics: Figures of Speech›Personification | Figures of Speech›Simile | Narrative›Communal narrative
Environment: Domestic Space›Home
Cultural Issues: Class›Elite | Mass Media›Movies