:
Parent Term
Sibling Terms
- African American
- Amulet
- And class
- Apotheosis
- Atheism
- Baptism
- Baptist
- Bible
- Blessing
- camp meeting
- Catholicism
- Challenge
- Chistian Scientist
- Christening
- Christianity
- Church service
- Communion
- Consolation
- Damnation
- Deist
- Divine judgment
- Episcopal
- Fanaticism
- Folk superstition
- Forgiveness
- Free Will
- God
- God with human characteristics
- Godhead
- Heresy
- Hinduism
- Hymns
- Institutional
- Islam
- Jesus
- Judaism
- Lay preacher
- Martyrdom
- Mason
- Methodism
- Piety
- Pre-Christian
- Preacher / Minister
- Presbyterian
- Race
- Rebirth
- Redemption
- Relationship with God
- Religious art or iconography
- Religious faith
- Resurrection
- Revelation
- Rituals and rites
- Sabbath
- Sacrilege
- Salvation
- Sect
- Sermon
- Sin
- Social welfare as substitute
- Sunday school
- Totem
- Uncharitable
- Voodoo
Tagged Events
Environment: Place›Barn | Time of Day›Saturday night
Cultural Issues: Entertainment›Barnstorming | Religion›Providence | Violence›Accident
Environment: Time of Day›Afternoon | Time of Year›April
Actions: Emotional›Despair | Emotional›Self-pity | Mental›Fatalism | Mental›Realization | Mental›Remembering
Cultural Issues: Religion›God | Religion›Providence | War›Defeat | War›Deprivation
Themes and Motifs: Absence/Loss›Absence as loss | Death›Like death | Determinism›Fated | Futility›Nothing to do | Meaning›Meaninglessness | Psychological›Trauma | Time›Frozen / Static | Time›Long passage of time
Aesthetics: Allusion, Biblical›Heaven | Figures of Speech›Negation | Tone›Elegiac
Actions: Verbal›Questioning | Verbal›Rhetorical question
Cultural Issues: Religion›Providence | War›Defeat
Themes and Motifs: Determinism›Fated | Meaning | Story-telling›Audience response
Aesthetics: Diction›Southern dialect | Interpretation›Theodicy
Environment: Atmospheric›Firelight | Domestic Space›Pasture | Domestic Space›Stable | Time of Day›Night
Actions: Interaction, Social›Concealment | Interaction, Social›Mixed-race gathering | Interaction, Social›Spectate | Moral›Exploitation | Movement›Sneaking | Verbal›Screaming | Violent›Dehumanization | Violent›Fighting
Cultural Issues: Class›Gentility | Class›Lower class / riff-raff / canaille | Class›Power | Gender›Inversion | Group Mentality›Mob behavior | Race›Black stereotype | Race›Hierarchical | Religion›Providence | Slavery›Racialism | Slavery›Southern curse | Slavery›Violence | Violence›Interracial
Themes and Motifs: Community›Crowd | Determinism›Fated | Recurring Tropes›Doom | Supernatural›Signs / Omen
Relationships: Interracial›Master-slave | Social›Crowds
Actions: Communication›Note | Communication›Writing | Mental›Deciding | Mental›Realization | Mental›Reinterpretation | Mental›Speculation | Mental›Thinking | Mental›Understanding | Perceptual›Ambiguity | Verbal›Storytelling
Cultural Issues: History›Civil War | History›Civil War consequences | Region›Lost Cause | Region›The South | Religion›Divine judgment | Religion›Godhead | Religion›Providence | War›Defeat
Themes and Motifs: Absence/Loss›Military defeat | Absence/Loss›War | Inheritance›Traits | Meaning›Paternity | Memory›Haunted by past | Past›As explanatory | Past›Past in present | Recurring Tropes›Old insult (abiding affront) | Story-telling›Audience response | Story-telling›Explaining | Texts›Note | Values›Sacrifice
Relationships: Hierarchical›Elder-younger | Intergenerational›Obligation
Actions: Verbal›Renunciation
Cultural Issues: Land-Use›Ownership | Religion›Providence
Relationships: Familial›Descendants
Aesthetics: Allusion, Biblical
Cultural Issues: History›Indian Removal | Land-Use›Ownership | Religion›Providence | Slavery›Southern curse
Relationships: Familial›Descendants
Environment: Time of Day›Sunday morning
Actions: Interaction, Social›Church
Actions: Interaction, Social›Charity | Verbal›Preaching
Cultural Issues: Clothes›Shabby | Cultural Identity›Lost Cause | Religion›Providence | Religion›Relationship with God | War›Defeat | War›Homefront